package Sanbuta;
public class Ikimono {
String name = "";
void printName() {
System.out.println(name);
}
void tateru(Zairyou nani) {
if (nani.toString() == "renga") {
System.out.println(name + "が " + nani.toString() + " の家を建てた");
System.out.println(nani.toString() + " の家はとても頑丈です");
} else {
System.out.println(name + "が " + nani.toString() + " の家を建てた");
}
}
void kowasu(Zairyou nani) {
if (nani.toString() == "renga") {
System.out.println(name + " の家はびくともしません");
} else {
System.out.println(name + "が " + nani.toString() + " の家を壊した");
}
}
}
class Pigs extends Ikimono {
Pigs() {
name = "pigs";
}
}
class Wolf extends Ikimono {
Wolf() {
name = "wolf";
}
}
class LargePig extends Ikimono {
LargePig() {
name = "largepig";
}
}
class MiddlePig extends Ikimono {
MiddlePig() {
name = "middlepig";
}
}
class SmallPig extends Ikimono {
SmallPig() {
name = "smallpig";
}
}