/**
* Copyright (C) 1998-2000 by University of Maryland, College Park, MD 20742, USA
* All rights reserved.
*/
package edu.umd.cs.piccolox.pswing;
import edu.umd.cs.piccolo.PNode;
import edu.umd.cs.piccolo.event.PInputEvent;
import edu.umd.cs.piccolo.util.PPickPath;
import java.awt.*;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.event.MouseMotionListener;
import java.awt.geom.Point2D;
import java.io.Serializable;
/**
* <b>PMouseEvent</b> is an event which indicates that a mouse action occurred in a node.
* <p/>
* This low-level event is generated by a node object for:
* <ul>
* <li>Mouse Events
* <ul>
* <li>a mouse button is pressed
* <li>a mouse button is released
* <li>a mouse button is clicked (pressed and released)
* <li>the mouse cursor enters a node
* <li>the mouse cursor exits a node
* </ul>
* <p/>
* A PMouseEvent object is passed to every <code>PMouseListener</code>
* or <code>PMouseAdapter</code> object which registered to receive
* the "interesting" mouse events using the component's
* <code>addMouseListener</code> method.
* (<code>PMouseAdapter</code> objects implement the
* <code>PMouseListener</code> interface.) Each such listener object
* gets a <code>PMouseEvent</code> containing the mouse event.
* <p/>
* <b>Warning:</b> Serialized objects of this class will not be
* compatible with future Piccolo releases. The current serialization support is
* appropriate for short term storage or RMI between applications running the
* same version of Piccolo. A future release of Piccolo will provide support for long
* term persistence.
*
* @author Benjamin B. Bederson
* @author Sam R. Reid
* @author Lance E. Good
*/
public class PSwingMouseEvent extends MouseEvent implements Serializable {
private int id;
private PInputEvent event;
/**
* Constructs a new PMouse event from a Java MouseEvent.
*
* @param id The event type (MOUSE_PRESSED, MOUSE_RELEASED, MOUSE_CLICKED, MOUSE_ENTERED, MOUSE_EXITED)
* @param e The original Java mouse event
* when in MOUSE_RELEASED events.
*/
protected PSwingMouseEvent( int id, MouseEvent e, PInputEvent event ) {
super( (Component)e.getSource(), e.getID(), e.getWhen(), e.getModifiers(), e.getX(), e.getY(), e.getClickCount(), e.isPopupTrigger() );
this.id = id;
this.event = event;
}
/**
* Creates and returns a new PMouse event from a Java MouseEvent.
*
* @param id The event type (MOUSE_PRESSED, MOUSE_RELEASED, MOUSE_CLICKED, MOUSE_ENTERED, MOUSE_EXITED, MOUSE_MOVED, MOUSE_DRAGGED)
* @param e The original Java mouse event
* when in MOUSE_DRAGGED and MOUSE_RELEASED events.
*/
public static PSwingMouseEvent createMouseEvent( int id,
MouseEvent e,
PInputEvent pEvent ) {
if( id == PSwingMouseEvent.MOUSE_MOVED ||
id == PSwingMouseEvent.MOUSE_DRAGGED ) {
return new PSwingMouseMotionEvent( id, e, pEvent );
}
else {
return new PSwingMouseEvent( id, e, pEvent );
}
}
/**
* Returns the x,y position of the event in the local coordinate system of the node
* the event occurred on.
*
* @return a Point2D object containing the x and y coordinates local to the node.
*/
public Point2D getLocalPoint() {
return new Point2D.Double( getX(), getY() );
}
/**
* Returns the horizontal x position of the event in the local coordinate system
* of the node the event occurred on.
*
* @return x a double indicating horizontal position local to the node.
*/
public double getLocalX() {
return getLocalPoint().getX();
}
/**
* Returns the vertical y position of the event in the local coordinate system
* of the node the event occurred on.
*
* @return y a double indicating vertical position local to the node.
*/
public double getLocalY() {
return getLocalPoint().getY();
}
/**
* Determine the event type.
*
* @return the id
*/
public int getID() {
return id;
}
/**
* Determine the node the event originated at. If an event percolates
* up the tree and is handled by an event listener higher up in the
* tree than the original node that generated the event, this returns
* the original node. For mouse drag and release events, this is the
* node that the original matching press event went to - in other words,
* the event is 'grabbed' by the originating node.
*
* @return the node
*/
public PNode getNode() {
return event.getPickedNode();
}
/**
* Determine the path the event took from the PCanvas down to the visual component.
*
* @return the path
*/
public PPickPath getPath() {
return event.getPath();
}
/**
* Determine the node the event originated at. If an event percolates
* up the tree and is handled by an event listener higher up in the
* tree than the original node that generated the event, this returns
* the original node. For mouse drag and release events, this is the
* node that the original matching press event went to - in other words,
* the event is 'grabbed' by the originating node.
*
* @return the node
*/
public PNode getGrabNode() {
return event.getPickedNode();
}
/**
* Return the path from the PCanvas down to the currently grabbed object.
*
* @return the path
*/
public PPickPath getGrabPath() {
return getPath();
}
/**
* Get the current node that is under the cursor. This may return a different result then getGrabNode() when
* in a MOUSE_RELEASED or MOUSE_DRAGGED event.
*
* @return the current node.
*/
public PNode getCurrentNode() {
return event.getPickedNode();
}
/**
* Get the path from the PCanvas down to the visual component currently under the mouse.This may
* give a different result then getGrabPath() durring a MOUSE_DRAGGED or MOUSE_RELEASED operation.
*
* @return the current path.
*/
public PPickPath getCurrentPath() {
return getPath();
}
/**
* Calls appropriate method on the listener based on this events ID.
*
* @param listener the MouseListener or MouseMotionListener to dispatch to.
*/
public void dispatchTo( Object listener ) {
if( listener instanceof MouseListener ) {
MouseListener mouseListener = (MouseListener)listener;
switch( getID() ) {
case PSwingMouseEvent.MOUSE_CLICKED:
mouseListener.mouseClicked( this );
break;
case PSwingMouseEvent.MOUSE_ENTERED:
mouseListener.mouseEntered( this );
break;
case PSwingMouseEvent.MOUSE_EXITED:
mouseListener.mouseExited( this );
break;
case PSwingMouseEvent.MOUSE_PRESSED:
mouseListener.mousePressed( this );
break;
case PSwingMouseEvent.MOUSE_RELEASED:
mouseListener.mouseReleased( this );
break;
default:
throw new RuntimeException( "PMouseEvent with bad ID" );
}
}
else {
MouseMotionListener mouseMotionListener = (MouseMotionListener)listener;
switch( getID() ) {
case PSwingMouseEvent.MOUSE_DRAGGED:
mouseMotionListener.mouseDragged( this );
break;
case PSwingMouseEvent.MOUSE_MOVED:
mouseMotionListener.mouseMoved( this );
break;
default:
throw new RuntimeException( "PMouseMotionEvent with bad ID" );
}
}
}
/**
* Set the souce of this event. As the event is fired up the tree the source of the
* event will keep changing to reflect the scenegraph object that is firing the event.
*
* @param aSource
*/
public void setSource( Object aSource ) {
source = aSource;
}
}