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piccolo2d.java / extras / src / main / java / edu / umd / cs / piccolox / pswing / PSwingMouseEvent.java
/*
 * Copyright (c) 2008-2009, Piccolo2D project, http://piccolo2d.org
 * Copyright (c) 1998-2008, University of Maryland
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without modification, are permitted provided
 * that the following conditions are met:
 *
 * Redistributions of source code must retain the above copyright notice, this list of conditions
 * and the following disclaimer.
 *
 * Redistributions in binary form must reproduce the above copyright notice, this list of conditions
 * and the following disclaimer in the documentation and/or other materials provided with the
 * distribution.
 *
 * None of the name of the University of Maryland, the name of the Piccolo2D project, or the names of its
 * contributors may be used to endorse or promote products derived from this software without specific
 * prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED
 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
 * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
 * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
package edu.umd.cs.piccolox.pswing;

import edu.umd.cs.piccolo.PNode;
import edu.umd.cs.piccolo.event.PInputEvent;
import edu.umd.cs.piccolo.util.PPickPath;

import java.awt.*;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.event.MouseMotionListener;
import java.awt.geom.Point2D;
import java.io.Serializable;

/**
 * <b>PMouseEvent</b> is an event which indicates that a mouse action occurred
 * in a node.
 * <p>
 * This low-level event is generated by a node object for:
 * <ul>
 * <li>Mouse Events
 * <ul>
 * <li>a mouse button is pressed
 * <li>a mouse button is released
 * <li>a mouse button is clicked (pressed and released)
 * <li>the mouse cursor enters a node
 * <li>the mouse cursor exits a node
 * </ul>
 * </p>
 * <p>
 * A PMouseEvent object is passed to every <code>PMouseListener</code> or
 * <code>PMouseAdapter</code> object which registered to receive the
 * "interesting" mouse events using the component's
 * <code>addMouseListener</code> method. (<code>PMouseAdapter</code> objects
 * implement the <code>PMouseListener</code> interface.) Each such listener
 * object gets a <code>PMouseEvent</code> containing the mouse event.
 * </p>
 * <p>
 * <b>Warning:</b> Serialized objects of this class will not be compatible with
 * future Piccolo releases. The current serialization support is appropriate for
 * short term storage or RMI between applications running the same version of
 * Piccolo. A future release of Piccolo will provide support for long term
 * persistence.
 * </p>
 * 
 * @author Benjamin B. Bederson
 * @author Sam R. Reid
 * @author Lance E. Good
 */
public class PSwingMouseEvent extends MouseEvent implements Serializable {
    private int id;
    private PInputEvent event;

    /**
     * Constructs a new PMouse event from a Java MouseEvent.
     * 
     * @param id The event type (MOUSE_PRESSED, MOUSE_RELEASED, MOUSE_CLICKED,
     *            MOUSE_ENTERED, MOUSE_EXITED)
     * @param e The original Java mouse event when in MOUSE_RELEASED events.
     */
    protected PSwingMouseEvent(int id, MouseEvent e, PInputEvent event) {
        super((Component) e.getSource(), e.getID(), e.getWhen(), e.getModifiers(), e.getX(), e.getY(), e
                .getClickCount(), e.isPopupTrigger());
        this.id = id;
        this.event = event;
    }

    /**
     * Creates and returns a new PMouse event from a Java MouseEvent.
     * 
     * @param id The event type (MOUSE_PRESSED, MOUSE_RELEASED, MOUSE_CLICKED,
     *            MOUSE_ENTERED, MOUSE_EXITED, MOUSE_MOVED, MOUSE_DRAGGED)
     * @param e The original Java mouse event when in MOUSE_DRAGGED and
     *            MOUSE_RELEASED events.
     */
    public static PSwingMouseEvent createMouseEvent(int id, MouseEvent e, PInputEvent pEvent) {
        if (id == PSwingMouseEvent.MOUSE_MOVED || id == PSwingMouseEvent.MOUSE_DRAGGED) {
            return new PSwingMouseMotionEvent(id, e, pEvent);
        }
        else {
            return new PSwingMouseEvent(id, e, pEvent);
        }
    }

    /**
     * Returns the x,y position of the event in the local coordinate system of
     * the node the event occurred on.
     * 
     * @return a Point2D object containing the x and y coordinates local to the
     *         node.
     */
    public Point2D getLocalPoint() {
        return new Point2D.Double(getX(), getY());
    }

    /**
     * Returns the horizontal x position of the event in the local coordinate
     * system of the node the event occurred on.
     * 
     * @return x a double indicating horizontal position local to the node.
     */
    public double getLocalX() {
        return getLocalPoint().getX();
    }

    /**
     * Returns the vertical y position of the event in the local coordinate
     * system of the node the event occurred on.
     * 
     * @return y a double indicating vertical position local to the node.
     */
    public double getLocalY() {
        return getLocalPoint().getY();
    }

    /**
     * Determine the event type.
     * 
     * @return the id
     */
    public int getID() {
        return id;
    }

    /**
     * Determine the node the event originated at. If an event percolates up the
     * tree and is handled by an event listener higher up in the tree than the
     * original node that generated the event, this returns the original node.
     * For mouse drag and release events, this is the node that the original
     * matching press event went to - in other words, the event is 'grabbed' by
     * the originating node.
     * 
     * @return the node
     */
    public PNode getNode() {
        return event.getPickedNode();
    }

    /**
     * Determine the path the event took from the PCanvas down to the visual
     * component.
     * 
     * @return the path
     */
    public PPickPath getPath() {
        return event.getPath();
    }

    /**
     * Determine the node the event originated at. If an event percolates up the
     * tree and is handled by an event listener higher up in the tree than the
     * original node that generated the event, this returns the original node.
     * For mouse drag and release events, this is the node that the original
     * matching press event went to - in other words, the event is 'grabbed' by
     * the originating node.
     * 
     * @return the node
     */
    public PNode getGrabNode() {
        return event.getPickedNode();
    }

    /**
     * Return the path from the PCanvas down to the currently grabbed object.
     * 
     * @return the path
     */
    public PPickPath getGrabPath() {
        return getPath();
    }

    /**
     * Get the current node that is under the cursor. This may return a
     * different result then getGrabNode() when in a MOUSE_RELEASED or
     * MOUSE_DRAGGED event.
     * 
     * @return the current node.
     */
    public PNode getCurrentNode() {
        return event.getPickedNode();
    }

    /**
     * Get the path from the PCanvas down to the visual component currently
     * under the mouse.This may give a different result then getGrabPath()
     * durring a MOUSE_DRAGGED or MOUSE_RELEASED operation.
     * 
     * @return the current path.
     */
    public PPickPath getCurrentPath() {
        return getPath();
    }

    /**
     * Calls appropriate method on the listener based on this events ID.
     * 
     * @param listener the MouseListener or MouseMotionListener to dispatch to.
     */
    public void dispatchTo(Object listener) {
        if (listener instanceof MouseListener) {
            MouseListener mouseListener = (MouseListener) listener;
            switch (getID()) {
                case PSwingMouseEvent.MOUSE_CLICKED:
                    mouseListener.mouseClicked(this);
                    break;
                case PSwingMouseEvent.MOUSE_ENTERED:
                    mouseListener.mouseEntered(this);
                    break;
                case PSwingMouseEvent.MOUSE_EXITED:
                    mouseListener.mouseExited(this);
                    break;
                case PSwingMouseEvent.MOUSE_PRESSED:
                    mouseListener.mousePressed(this);
                    break;
                case PSwingMouseEvent.MOUSE_RELEASED:
                    mouseListener.mouseReleased(this);
                    break;
                default:
                    throw new RuntimeException("PMouseEvent with bad ID");
            }
        }
        else {
            MouseMotionListener mouseMotionListener = (MouseMotionListener) listener;
            switch (getID()) {
                case PSwingMouseEvent.MOUSE_DRAGGED:
                    mouseMotionListener.mouseDragged(this);
                    break;
                case PSwingMouseEvent.MOUSE_MOVED:
                    mouseMotionListener.mouseMoved(this);
                    break;
                default:
                    throw new RuntimeException("PMouseMotionEvent with bad ID");
            }
        }
    }

    /**
     * Set the souce of this event. As the event is fired up the tree the source
     * of the event will keep changing to reflect the scenegraph object that is
     * firing the event.
     * 
     * @param aSource
     */
    public void setSource(Object aSource) {
        source = aSource;
    }
}