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Fix issue #7: PFrame sets canvas size too large for the window
* Changed the contentResized handler to use the contentPage bounds rather than the frame bounds to resize the Canvas. * Also added a unit test that makes sure the Canvas fits within the frame bounds. |
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| extras/edu/umd/cs/piccolox/PFrame.java |
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| tests/PFrameTest.java 0 → 100644 |
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| tests/RunAllUnitTests.java |
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