diff --git a/core/src/main/java/edu/umd/cs/piccolo/overview.html b/core/src/main/java/edu/umd/cs/piccolo/overview.html deleted file mode 100644 index cf5f2ab..0000000 --- a/core/src/main/java/edu/umd/cs/piccolo/overview.html +++ /dev/null @@ -1,21 +0,0 @@ - -Piccolo is a revolutionary way (in the Jazz ZUI tradition) -to create robust, full-featured graphical applications in Java, with -striking features such as zooming and multiple representation. Piccolo is an -extensive toolkit based on the Java2D API (also supporting a OpenGL pluggin). -And best of all, Piccolo is not only free, it's open source!

- -Piccolo is a general-purpose Java-based engine that supports 2D visualizations. -A primary characteristic of Piccolo is that it is designed to support zoomable -information spaces, although any particular applications may or may not -take advantage of this feature. Piccolo is implemented entirely in Java 2 (1.4), -and as such runs identically on any platform that supports Java 2.

- -Piccolo is not an application in itself, but rather it is an engine that is designed -to support applications that require the ability to create, manipulate, and render -object-oriented graphics. If you are familiar with the terminology of 3D graphics, -Piccolo supports a scenegraph. This is a data structure that represents a hierarchy -of graphical objects. Piccolo uses a tuned run-time system to render the scenegraph -as quickly as possible to support interactive applications.

- - diff --git a/core/src/main/java/overview.html b/core/src/main/java/overview.html new file mode 100644 index 0000000..cf5f2ab --- /dev/null +++ b/core/src/main/java/overview.html @@ -0,0 +1,21 @@ + +Piccolo is a revolutionary way (in the Jazz ZUI tradition) +to create robust, full-featured graphical applications in Java, with +striking features such as zooming and multiple representation. Piccolo is an +extensive toolkit based on the Java2D API (also supporting a OpenGL pluggin). +And best of all, Piccolo is not only free, it's open source!

+ +Piccolo is a general-purpose Java-based engine that supports 2D visualizations. +A primary characteristic of Piccolo is that it is designed to support zoomable +information spaces, although any particular applications may or may not +take advantage of this feature. Piccolo is implemented entirely in Java 2 (1.4), +and as such runs identically on any platform that supports Java 2.

+ +Piccolo is not an application in itself, but rather it is an engine that is designed +to support applications that require the ability to create, manipulate, and render +object-oriented graphics. If you are familiar with the terminology of 3D graphics, +Piccolo supports a scenegraph. This is a data structure that represents a hierarchy +of graphical objects. Piccolo uses a tuned run-time system to render the scenegraph +as quickly as possible to support interactive applications.

+ + diff --git a/examples/src/main/java/overview.html b/examples/src/main/java/overview.html new file mode 100644 index 0000000..e69de29 --- /dev/null +++ b/examples/src/main/java/overview.html diff --git a/extras/src/main/java/overview.html b/extras/src/main/java/overview.html new file mode 100644 index 0000000..e69de29 --- /dev/null +++ b/extras/src/main/java/overview.html diff --git a/parent/pom.xml b/parent/pom.xml index 45f2e8c..b72f4cf 100644 --- a/parent/pom.xml +++ b/parent/pom.xml @@ -145,6 +145,7 @@ + -overview ${basedir}/src/main/java/overview.html -inferrel -inferdep -quiet -hide java.* -collpackages java.util.* -qualify -postfixpackage -nodefontsize 9