package edu.umd.cs.piccolo.examples; import java.awt.Color; import edu.umd.cs.piccolo.PCanvas; import edu.umd.cs.piccolo.PLayer; import edu.umd.cs.piccolo.PNode; import edu.umd.cs.piccolo.activities.PActivity; import edu.umd.cs.piccolo.nodes.PPath; import edu.umd.cs.piccolox.PFrame; /** * This example shows how create and schedule activities. */ public class ActivityExample extends PFrame { public ActivityExample() { this(null); } public ActivityExample(PCanvas aCanvas) { super("ActivityExample", false, aCanvas); } public void initialize() { long currentTime = System.currentTimeMillis(); // Create a new node that we will apply different activities to, and // place that node at location 200, 200. final PNode aNode = PPath.createRectangle(0, 0, 100, 80); PLayer layer = getCanvas().getLayer(); layer.addChild(aNode); aNode.setOffset(200, 200); // Create a new custom "flash" activity. This activity will start running in // five seconds, and while it runs it will flash aNode's paint between // red and green every half second. PActivity flash = new PActivity(-1, 500, currentTime + 5000) { boolean fRed = true; protected void activityStep(long elapsedTime) { super.activityStep(elapsedTime); if (fRed) { aNode.setPaint(Color.red); } else { aNode.setPaint(Color.green); } fRed = !fRed; } }; // An activity will not run unless it is scheduled with the root. Once // it has been scheduled it will be given a chance to run during the next // PRoot.processInputs() call. getCanvas().getRoot().addActivity(flash); // Use the PNode animate methods to create three activities that animate // the node's position. Since our node already descends from the root node the // animate methods will automatically schedule these activities for us. PActivity a1 = aNode.animateToPositionScaleRotation(0, 0, 0.5, 0, 5000); PActivity a2 = aNode.animateToPositionScaleRotation(100, 0, 1.5, Math.toRadians(110), 5000); PActivity a3 = aNode.animateToPositionScaleRotation(200, 100, 1, 0, 5000); PActivity a4 = aNode.animateToTransparency(0.25f, 3000); // the animate activities will start immediately (in the next call to PRoot.processInputs) // by default. Here we set their start times (in PRoot global time) so that they start // when the previous one has finished. a1.setStartTime(currentTime); a2.startAfter(a1); a3.startAfter(a2); a4.startAfter(a3); // or the previous three lines could be replaced with these lines for the same effect. //a2.setStartTime(currentTime + 5000); //a3.setStartTime(currentTime + 10000); //a4.setStartTime(currentTime + 15000); } public static void main(String[] args) { new ActivityExample(); } }