/* * Copyright (c) 2002-@year@, University of Maryland * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are permitted provided * that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, this list of conditions * and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, this list of conditions * and the following disclaimer in the documentation and/or other materials provided with the * distribution. * * Neither the name of the University of Maryland nor the names of its contributors may be used to * endorse or promote products derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * Piccolo was written at the Human-Computer Interaction Laboratory www.cs.umd.edu/hcil by Jesse Grosjean * under the supervision of Ben Bederson. The Piccolo website is www.cs.umd.edu/hcil/piccolo. */ package edu.umd.cs.piccolox.activities; import edu.umd.cs.piccolo.activities.PInterpolatingActivity; /** * <b>PPathActivity</b> is the abstract base class for all path * activity interpolators. Path activities interpolate between multiple states * over the duration of the activity. * <p> * Knots are used to determine when in time the activity should move from state * to state. Knot values should be increasing in value from 0 to 1 inclusive. * This class is based on the Java 3D PathInterpolator object, see that class * documentation for more information on the basic concepts used in this classes * design. * <p> * See PPositionPathActivity for a concrete path activity that will animate * through a list of points. * <p> * @version 1.0 * @author Jesse Grosjean */ public abstract class PPathActivity extends PInterpolatingActivity { protected float[] knots; public PPathActivity(long duration, long stepRate, float[] knots) { this(duration, stepRate, 0, PInterpolatingActivity.SOURCE_TO_DESTINATION, knots); } public PPathActivity(long duration, long stepRate, int loopCount, int mode, float[] knots) { super(duration, stepRate, loopCount, mode); setKnots(knots); } public int getKnotsLength() { return knots.length; } public void setKnots(float[] knots) { this.knots = knots; } public float[] getKnots() { return knots; } public void setKnot(int index, float knot) { knots[index] = knot; } public float getKnot(int index) { return knots[index]; } public void setRelativeTargetValue(float zeroToOne) { int currentKnotIndex = 0; while (zeroToOne > knots[currentKnotIndex]) { currentKnotIndex++; } int startKnot = currentKnotIndex - 1; int endKnot = currentKnotIndex; if (startKnot < 0) startKnot = 0; if (endKnot > getKnotsLength() - 1) endKnot = getKnotsLength() - 1; float currentRange = knots[endKnot] - knots[startKnot]; float currentPointOnRange = zeroToOne - knots[startKnot]; float normalizedPointOnRange = currentPointOnRange; if (currentRange != 0) { normalizedPointOnRange = currentPointOnRange / currentRange; } setRelativeTargetValue(normalizedPointOnRange, startKnot, endKnot); } public abstract void setRelativeTargetValue(float zeroToOne, int startKnot, int endKnot); }