/* * Copyright (c) 2008-2019, Piccolo2D project, http://piccolo2d.org * Copyright (c) 1998-2008, University of Maryland * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are permitted provided * that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, this list of conditions * and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, this list of conditions * and the following disclaimer in the documentation and/or other materials provided with the * distribution. * * None of the name of the University of Maryland, the name of the Piccolo2D project, or the names of its * contributors may be used to endorse or promote products derived from this software without specific * prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package org.piccolo2d.extras; import java.awt.Dimension; import java.awt.DisplayMode; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.Point; import java.awt.Rectangle; import java.awt.event.KeyAdapter; import java.awt.event.KeyEvent; import java.awt.event.KeyListener; import java.util.ArrayList; import java.util.Collection; import java.util.EventListener; import java.util.Iterator; import javax.swing.JFrame; import javax.swing.SwingUtilities; import org.piccolo2d.PCanvas; /** * <b>PFrame</b> is meant to be subclassed by applications that just need a * PCanvas in a JFrame. It also includes full screen mode functionality when run * in JDK 1.4. These subclasses should override the initialize method and start * adding their own code there. Look in the examples package to see lots of uses * of PFrame. * * @version 1.0 * @author Jesse Grosjean */ public class PFrame extends JFrame { private static final Dimension DEFAULT_FRAME_DIMENSION = new Dimension(400, 400); private static final Point DEFAULT_FRAME_POSITION = new Point(100, 100); /** Used to allow versioned binary streams for serializations. */ private static final long serialVersionUID = 1L; /** Canvas being displayed on this PFrame. */ private PCanvas canvas; /** The graphics device onto which the PFrame is being displayed. */ private final GraphicsDevice graphicsDevice; /** Listener that listens for escape key. */ private transient EventListener escapeFullScreenModeListener; /** * Creates a PFrame with no title, not full screen, and with the default * canvas. */ public PFrame() { this("", false, null); } /** * Creates a PFrame with the given title and with the default canvas. * * @param title title to display at the top of the frame * @param fullScreenMode whether to display a full screen frame or not * @param canvas to embed in the frame */ public PFrame(final String title, final boolean fullScreenMode, final PCanvas canvas) { this(title, GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice(), fullScreenMode, canvas); } /** * Creates a PFrame with the given title and with the default canvas being * displayed on the provided device. * * @param title title to display at the top of the frame * @param device device onto which PFrame is to be displayed * @param fullScreen whether to display a full screen frame or not * @param canvas to embed in the frame, may be null. If so, it'll create a * default PCanvas */ public PFrame(final String title, final GraphicsDevice device, final boolean fullScreen, final PCanvas canvas) { super(title, device.getDefaultConfiguration()); graphicsDevice = device; setBackground(null); setBounds(getDefaultFrameBounds()); try { setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); } catch (final SecurityException e) { // expected from Applets System.out.println("Ignoring security exception. Assuming Applet Context."); } if (canvas == null) { this.canvas = new PCanvas(); } else { this.canvas = canvas; } setContentPane(this.canvas); validate(); setFullScreenMode(fullScreen); this.canvas.requestFocus(); beforeInitialize(); // Manipulation of Piccolo's scene graph should be done from Swings // event dispatch thread since Piccolo2D is not thread safe. This code // calls initialize() from that thread once the PFrame is initialized, // so you are safe to start working with Piccolo2D in the initialize() // method. SwingUtilities.invokeLater(new Runnable() { public void run() { PFrame.this.initialize(); repaint(); } }); } /** * Returns the canvas being displayed on this frame. * * @return canvas being displayed on this frame */ public PCanvas getCanvas() { return canvas; } /** * Returns the default frame bounds. * * @return default frame bounds */ public Rectangle getDefaultFrameBounds() { return new Rectangle(DEFAULT_FRAME_POSITION, DEFAULT_FRAME_DIMENSION); } /** * Returns whether the frame is currently in full screen mode. * * @return whether the frame is currently in full screen mode */ public boolean isFullScreenMode() { return graphicsDevice.getFullScreenWindow() != null; } /** * Switches full screen state. * * @param fullScreenMode whether to place the frame in full screen mode or * not. */ public void setFullScreenMode(final boolean fullScreenMode) { if (fullScreenMode != isFullScreenMode() || !isVisible()) { if (fullScreenMode) { switchToFullScreenMode(); } else { switchToWindowedMode(); } } } private void switchToFullScreenMode() { addEscapeFullScreenModeListener(); if (isDisplayable()) { dispose(); } setUndecorated(true); setResizable(false); graphicsDevice.setFullScreenWindow(this); if (graphicsDevice.isDisplayChangeSupported()) { chooseBestDisplayMode(graphicsDevice); } validate(); } private void switchToWindowedMode() { removeEscapeFullScreenModeListener(); if (isDisplayable()) { dispose(); } setUndecorated(false); setResizable(true); graphicsDevice.setFullScreenWindow(null); validate(); setVisible(true); } /** * Sets the display mode to the best device mode that can be determined. * * Used in full screen mode. * * @param device The graphics device being controlled. */ protected void chooseBestDisplayMode(final GraphicsDevice device) { final DisplayMode best = getBestDisplayMode(device); if (best != null) { device.setDisplayMode(best); } } /** * Finds the best display mode the graphics device supports. Based on the * preferred modes. * * @param device the device being inspected * * @return best display mode the given device supports */ protected DisplayMode getBestDisplayMode(final GraphicsDevice device) { final Iterator itr = getPreferredDisplayModes(device).iterator(); while (itr.hasNext()) { final DisplayMode each = (DisplayMode) itr.next(); final DisplayMode[] modes = device.getDisplayModes(); for (int i = 0; i < modes.length; i++) { if (modes[i].getWidth() == each.getWidth() && modes[i].getHeight() == each.getHeight() && modes[i].getBitDepth() == each.getBitDepth()) { return each; } } } return null; } /** * By default return the current display mode. Subclasses may override this * method to return other modes in the collection. * * @param device the device being inspected * @return preferred display mode */ protected Collection getPreferredDisplayModes(final GraphicsDevice device) { final ArrayList result = new ArrayList(); result.add(device.getDisplayMode()); /* * result.add(new DisplayMode(640, 480, 32, 0)); result.add(new * DisplayMode(640, 480, 16, 0)); result.add(new DisplayMode(640, 480, * 8, 0)); */ return result; } /** * This method adds a key listener that will take this PFrame out of full * screen mode when the escape key is pressed. This is called for you * automatically when the frame enters full screen mode. */ public void addEscapeFullScreenModeListener() { removeEscapeFullScreenModeListener(); escapeFullScreenModeListener = new KeyAdapter() { public void keyPressed(final KeyEvent aEvent) { if (aEvent.getKeyCode() == KeyEvent.VK_ESCAPE) { setFullScreenMode(false); } } }; canvas.addKeyListener((KeyListener) escapeFullScreenModeListener); } /** * This method removes the escape full screen mode key listener. It will be * called for you automatically when full screen mode exits, but the method * has been made public for applications that wish to use other methods for * exiting full screen mode. */ public void removeEscapeFullScreenModeListener() { if (escapeFullScreenModeListener != null) { canvas.removeKeyListener((KeyListener) escapeFullScreenModeListener); escapeFullScreenModeListener = null; } } // **************************************************************** // Initialize // **************************************************************** /** * This method will be called before the initialize() method and will be * called on the thread that is constructing this object. */ public void beforeInitialize() { } /** * Subclasses should override this method and add their Piccolo2D * initialization code there. This method will be called on the swing event * dispatch thread. Note that the constructors of PFrame subclasses may not * be complete when this method is called. If you need to initialize some * things in your class before this method is called place that code in * beforeInitialize(); */ public void initialize() { } }